Holy Block on Google Play

Holy Block Launches on Google Play

December 16, 2025

Today I'm excited to announce the release of Holy Block, a new puzzle game now available on Google Play.

Over the years I've enjoyed creating games that experiment with familiar ideas while adding something new to the experience. Holy Block follows that same philosophy. While the game takes inspiration from the popular Blockudoku formula, it also introduces several unique gameplay modes designed to give players more variety and long-term goals.

Holy Block is also set within the same universe as Save Jesus, bringing back familiar themes and characters while introducing a completely different style of gameplay.

Three Ways to Play

One of the goals during development was to create a game that could appeal to different types of players. Some players enjoy chasing high scores, while others prefer progression systems or longer-term objectives. To support those different play styles, Holy Block launches with three distinct game modes.

Arcade Mode

Arcade Mode delivers the traditional block puzzle experience. Players place pieces onto the board, clear rows and sections, and attempt to survive as long as possible while building the highest score they can achieve. If you've played Blockudoku-style games before, you'll feel right at home.

Puzzle Mode

Puzzle Mode introduces an entirely different objective. As you play, you'll work toward score targets that unlock pieces of a hidden image. Each completed goal reveals another section of the puzzle, gradually uncovering the full picture.

You start the game with one puzzle available, and later puzzles require increasingly higher score totals to complete. The system adds an extra layer of progression while rewarding players for improving their skills.

Adventure Mode

Adventure Mode is where Holy Block becomes something entirely different. Rather than simply playing for points, players guide Jesus through an adventure filled with enemies and changing environments. Every point earned through gameplay is converted into damage dealt to opponents. The better you perform on the puzzle board, the more effective you'll be during combat encounters.

Players must carefully manage their health while overcoming increasingly difficult challenges. Running out of available moves can result in damage, while strong scoring turns can help restore health and keep the adventure going. The result is a blend of puzzle gameplay and light RPG mechanics that creates a very different experience from a traditional block puzzle game.

Looking Ahead

Holy Block launches today with all three game modes available from the start, but development won't stop here. I already have plans for additional puzzle content, gameplay refinements and future improvements based on player feedback. In particular, I'd like to expand the Puzzle Mode collection and continue improving Adventure Mode with additional content and balancing updates.

For now, I'm excited to finally share Holy Block with players and see how people respond to the different game modes. If you're looking for a puzzle game that offers more than simply chasing a high score, I hope you'll give Holy Block a try.