Goblin

Goblin

Act I Level 1 Goblinoid Mines & Caves | Floor 1

Stats: Health: 40 Regeneration: 0 Stamina: 100 Speed: Average

Abilities: Dodge

Damage: Primary: Physical Secondary: Earth Tertiary: Fire

Resistances: Vulnerable: Cold Immune: Undefined Resist: Fire

Goblins are mischievous, green-skinned humanoids who thrive in caves, mines, and other dark places. Small in stature but vicious in spirit, they rely on sheer numbers, ambush tactics, and crude weaponry to overwhelm their prey. Their culture revolves around greed, scavenging, and violence, making them notorious troublemakers wherever they are found.

In the game, Goblins are quick, opportunistic fighters who often carry light weapons such as Daggers, Clubs, and Axes. Agile and unpredictable, they can dodge blows and swarm adventurers in groups, forcing players to manage multiple threats at once. Though individually weak.

Their loot often includes Silver, Health Potions, or Gems, with Arrows and Bolts showing up among their scavenged spoils. Some adventurers prize the Blueprints or crude Hatchets that Goblins occasionally carry, while others find nothing more than scraps like Rope or Candles.

Loot:

Lockpick
Lockpick (17.54%)
Silver
Silver (21.05%)
Emerald
Emerald (3.51%)
Ruby
Ruby (8.77%)
Topaz
Topaz (3.51%)
Sapphire
Sapphire (3.51%)
Health Potion
Health Potion (12.28%)
Red Apple
Red Apple (1.75%)
Corn
Corn (1.75%)
Flathead Mushroom
Flathead Mushroom (1.75%)
Toadstool Mushroom
Toadstool Mushroom (1.75%)
Tube Mushroom
Tube Mushroom (1.75%)
Bones
Bones (1.75%)
Skulls
Skulls (1.75%)
Blueprints
Blueprints (1.75%)
Rope
Rope (1.75%)
Candles
Candles (1.75%)
Hatchet
Hatchet (1.75%)
Arrow
Arrow (5.26%)
Bolt
Bolt (5.26%)

Weapons:

Axe
Axe
Handaxe
Handaxe
Punch
Punch
Sword
Sword
Club
Club
Spiked Club
Spiked Club
Mace
Mace
Shortsword
Shortsword
Morningstar
Morningstar
Dagger
Dagger